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CFP: Extending Play 3

By: Francesca Giannetti
On: February 16, 2016
In: Events
Tagged: conference

[Crossposted from http://extendingplay.rutgers.edu/cfp/]

Call for Papers

Extending Play 3: Temporalities of Play
School of Communication & Information, Rutgers University, New Brunswick, NJ
Conference Dates: Sept. 30 & Oct. 1, 2016
Proposals Due: April 3rd

History is indeed absent from the game, absent as something finished, as a storyline in the past tense. What replaces it is a history workshop, a model of history as the intuition of algorithms and their consequences. The gamer is a designer.

Mckenzie Wark, “Gamer Theory”

Extending Play 3 asks important questions about the temporalities of play from emergent scholarly perspectives: Can media archaeology and game preservation revise the history of games and play? Do new methodologies, such as big data and network analysis force us to reconsider the predictability of play? Can queer temporalities of play produce new activist futures? How is gamification shaping our experiences of time? How are notions of time and play constructed by social scientists, humanists, preservationists, and policy researchers?

We invite scholars, students, makers, artists, archivists, visionaries, game designers, and players to the third iteration of the Rutgers Media Studies Conference: Extending Play, to be held September 30 and October 1, 2016 on the Rutgers University campus in New Brunswick, NJ. Submissions are welcomed from scholars working in media studies and all related fields across the humanities and social sciences.

We are excited to announce our keynote conversations:

  • Wendy Chun (Brown University) and Matthew Kirschenbaum (University of Maryland).
  • Jesper Juul (Royal Danish Academy of Fine Arts)

In keeping with the tripartite division of past, present, and future, Extending Play invites three types of submissions — papers, panels, and interactive projects. The organizers invite traditional academic papers and panels of 3-4 presenters, along with any form of game, performance or display that submitters may wish to propose. In the past our conference has presented traditional research presentations alongside:

  • workshops,
  • playtests,
  • finished games,
  • technology demos,
  • performance art,
  • happenings that defy classification.

For academic papers and panels, each presenter will have a maximum of 15 minutes to offer his or her ideas as a presentation or interactive conversation, and/or may adopt a more creative approach, incorporating such elements as:

  • material accompaniment (hand out a zine, scrapbook, postcards, etc)
  • performance (spoken word, song, verse, dance, recording, etc)
  • game (create rules and incorporate audience play)

The deadline for proposals is Sunday, April 3, 2016. We invite individual proposals, full panel proposals, and proposals for games, workshops or other interactive presentations. Please use the submission form on our website at http://extendingplay.rutgers.edu/submit/ to submit an abstract of about 250 words. If you would like to submit supplementary materials, or have trouble with the form, email extendingplay@gmail.com. Notifications of acceptance will be sent out by April 30th, 2016.

See conference website for the full CFP.

2016-02-16
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The Rutgers Digital Humanities Initiative supports digital humanities projects in research, teaching, and public outreach at Rutgers. Our programming includes a regular schedule of events, including workshops, lectures, and conferences. The DHI is currently led by Francesca Giannetti and Kristin O'Brassill-Kulfan and directed by an interdisciplinary group of scholars drawn from across the School of Arts and Sciences and the New Brunswick Libraries.

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